XP Gained
${this.result.xpEarned}
${this.result.turnsTaken !== undefined
? html`
Turns Taken
${this.result.turnsTaken}
`
: html`
`}
Rewards
💎
${this.result.currency?.shards || 0} Shards
⚙️
${this.result.currency?.cores || 0} Cores
${this.result.loot && this.result.loot.length > 0
? html`
${this.result.loot.map(
(item) => html`
${this._getItemIcon(item)
? html`
})
`
: html`
📦`}
${this._getItemName(item)}
${item.quantity > 1
? html`
x${item.quantity}
`
: html``}
`
)}
`
: html`
No loot found
`}
${this.result.reputationChanges &&
this.result.reputationChanges.length > 0
? html`
${this.result.reputationChanges.map(
(rep) => html`
${rep.factionId}
${rep.amount > 0 ? "+" : ""}${rep.amount}
`
)}
`
: html``}
${this.result.squadUpdates && this.result.squadUpdates.length > 0
? html`
Squad Status
${this.result.squadUpdates.map(
(unit) => html`
0
? "injured"
: ""}"
>
${unit.leveledUp
? html`
Level Up!
`
: html``}
⚔️
${unit.unitId}
${unit.isDead
? "Dead"
: unit.damageTaken > 0
? "Injured"
: "OK"}
`
)}
`
: html``}