- Introduce detailed logging for unit deaths during damage and chain damage events in GameLoop, improving feedback on combat outcomes. - Update MissionManager to store completed mission details, ensuring procedural missions are accurately tracked and displayed in the UI. - Modify TurnSystem to handle unit deaths from environmental hazards, enhancing gameplay realism and unit management. - Improve MissionBoard to include completed missions that are no longer in the registry, ensuring players have visibility into past achievements. - Add tests to validate new features and ensure integration with existing systems, enhancing overall game reliability. |
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| .. | ||
| core | ||
| factories | ||
| generation | ||
| grid | ||
| items | ||
| managers | ||
| models | ||
| systems | ||
| ui | ||
| units | ||
| utils | ||