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aether-shards
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2898701b46
aether-shards
/
src
/
assets
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data
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Matthew Mone
2898701b46
feat: introduce core game systems including input management with raycasting, voxel and mission managers, game loop, combat HUD, and unit assets.
2026-01-02 20:43:28 -08:00
..
classes
Refactor build process to use index.js as entry point, enabling module splitting and outputting to dist directory. Introduce new game logic in index.js, including team builder and game viewport components. Add JSON class definitions for new character classes and implement item and skill tree systems. Enhance unit tests for item and explorer functionalities.
2025-12-19 08:38:22 -08:00
effects
Implement EffectProcessor and related systems for enhanced game mechanics
2025-12-30 20:50:11 -08:00
missions
feat: Implement core game loop, state management, and mission system with initial mission data.
2026-01-02 15:25:26 -08:00
narrative
feat: Implement core game loop, state management, and mission system with initial mission data.
2026-01-02 15:25:26 -08:00
skill_trees
Enhance testing and integration of inventory and character management systems
2025-12-27 16:54:03 -08:00
units
feat: introduce core game systems including input management with raycasting, voxel and mission managers, game loop, combat HUD, and unit assets.
2026-01-02 20:43:28 -08:00