- Introduce the MissionDebrief component to display after-action reports, including XP, rewards, and squad status. - Implement the MissionGenerator class to create procedural side missions, enhancing replayability and resource management. - Update mission schema to include mission objects for INTERACT objectives, improving mission complexity. - Enhance GameLoop and MissionManager to support new mission features and interactions. - Add tests for MissionDebrief and MissionGenerator to ensure functionality and integration within the game architecture. |
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| .. | ||
| core | ||
| data | ||
| generation | ||
| logic | ||
| ui | ||
| RULE.md | ||