Define connections between the Inventory System and other components, including Game Loop interactions for looting, character sheet management, combat system consumables, and persistence requirements for saving game state. Outline triggers, logic, display, and actions for each integration point to enhance overall gameplay experience. |
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| .. | ||
| Character_Sheet.spec.md | ||
| combat-hud.spec.md | ||
| Combat_Skill_Usage.spec.md | ||
| CombatIntegration.spec.md | ||
| CombatState.spec.md | ||
| EffectProcessor.spec.md | ||
| Inventory.spec.md | ||
| Skill_Tree.spec.md | ||
| Turn-System.spec.md | ||
| TurnLifecycle.spec.md | ||