- Introduce detailed logging for unit deaths during damage and chain damage events in GameLoop, improving feedback on combat outcomes. - Update MissionManager to store completed mission details, ensuring procedural missions are accurately tracked and displayed in the UI. - Modify TurnSystem to handle unit deaths from environmental hazards, enhancing gameplay realism and unit management. - Improve MissionBoard to include completed missions that are no longer in the registry, ensuring players have visibility into past achievements. - Add tests to validate new features and ensure integration with existing systems, enhancing overall game reliability. |
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|---|---|---|
| .. | ||
| GameLoop | ||
| GameStateManager | ||
| CombatStateSpec.test.js | ||
| GameStateManager.test.js | ||
| InputManager.test.js | ||
| Persistence.test.js | ||