aether-shards/specs
Matthew Mone a7c60ac56d Implement Research system and enhance mission management
- Introduce the ResearchManager to manage tech trees, node unlocking, and passive effects, enhancing gameplay depth.
- Update GameStateManager to integrate the ResearchManager, ensuring seamless data handling for research states.
- Implement lazy loading for mission definitions and class data to improve performance and resource management.
- Enhance UI components, including the ResearchScreen and MissionBoard, to support new research features and mission prerequisites.
- Add comprehensive tests for the ResearchManager and related UI components to validate functionality and integration within the game architecture.
2026-01-01 09:18:09 -08:00
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Barracks.spec.md Implement BarracksScreen for roster management and enhance game state integration 2025-12-31 20:11:00 -08:00
Character_Sheet.spec.md Enhance testing and integration of inventory and character management systems 2025-12-27 16:54:03 -08:00
combat-hud.spec.md Add Combat Skill Usage and Targeting System Specifications 2025-12-23 21:01:54 -08:00
Combat_Skill_Usage.spec.md Add Combat Skill Usage and Targeting System Specifications 2025-12-23 21:01:54 -08:00
CombatIntegration.spec.md Add Combat Skill Usage and Targeting System Specifications 2025-12-23 21:01:54 -08:00
CombatState.spec.md Add Combat Skill Usage and Targeting System Specifications 2025-12-23 21:01:54 -08:00
EffectProcessor.spec.md Implement EffectProcessor and related systems for enhanced game mechanics 2025-12-30 20:50:11 -08:00
Hub_UI.spec.md Add HubScreen and MissionBoard components for campaign management 2025-12-31 10:49:26 -08:00
Inventory.spec.md Add integration strategy for Inventory System in game engine 2025-12-27 16:54:12 -08:00
Marketplace.spec.md Implement Marketplace system and enhance game state management 2025-12-31 13:52:59 -08:00
Research.spec.md Implement Research system and enhance mission management 2026-01-01 09:18:09 -08:00
Skill_Tree.spec.md Enhance testing and integration of inventory and character management systems 2025-12-27 16:54:03 -08:00
Turn-System.spec.md Add Combat Skill Usage and Targeting System Specifications 2025-12-23 21:01:54 -08:00
TurnLifecycle.spec.md Add HubScreen and MissionBoard components for campaign management 2025-12-31 10:49:26 -08:00