aether-shards/src/assets/data
Matthew Mone a7c60ac56d Implement Research system and enhance mission management
- Introduce the ResearchManager to manage tech trees, node unlocking, and passive effects, enhancing gameplay depth.
- Update GameStateManager to integrate the ResearchManager, ensuring seamless data handling for research states.
- Implement lazy loading for mission definitions and class data to improve performance and resource management.
- Enhance UI components, including the ResearchScreen and MissionBoard, to support new research features and mission prerequisites.
- Add comprehensive tests for the ResearchManager and related UI components to validate functionality and integration within the game architecture.
2026-01-01 09:18:09 -08:00
..
classes Refactor build process to use index.js as entry point, enabling module splitting and outputting to dist directory. Introduce new game logic in index.js, including team builder and game viewport components. Add JSON class definitions for new character classes and implement item and skill tree systems. Enhance unit tests for item and explorer functionalities. 2025-12-19 08:38:22 -08:00
effects Implement EffectProcessor and related systems for enhanced game mechanics 2025-12-30 20:50:11 -08:00
missions Implement Research system and enhance mission management 2026-01-01 09:18:09 -08:00
narrative Implement Research system and enhance mission management 2026-01-01 09:18:09 -08:00
skill_trees Enhance testing and integration of inventory and character management systems 2025-12-27 16:54:03 -08:00