Matthew Mone
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781aee81a7
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Add UnitManager and Enemy classes for unit lifecycle management and AI behavior. Update GameLoop to integrate UnitManager for unit spawning with mock registry. Enhance spawnSquad logic for unit placement and collision checks. Add unit tests for UnitManager and Enemy functionalities.
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2025-12-19 15:35:29 -08:00 |
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Matthew Mone
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2a103a3a2a
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Enhance procedural generation with new biome generators and texture support. Added CrystalSpiresGenerator, updated CaveGenerator and RuinGenerator with texture integration, and improved VoxelManager for better rendering. Increased timeout for texture generation tests to ensure stability in CI environments.
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2025-12-18 21:19:22 -08:00 |
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Matthew Mone
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4f7550a8e9
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updated generation
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2025-12-17 11:26:42 -08:00 |
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