This website requires JavaScript.
Explore
Help
Sign In
mattmone
/
aether-shards
Watch
1
Star
0
Fork
You've already forked aether-shards
0
Code
Issues
Pull requests
Projects
Releases
Packages
Wiki
Activity
Actions
56
commits
1
branch
0
tags
442
MiB
051c47ef07
Commit graph
2 commits
Author
SHA1
Message
Date
Matthew Mone
b0ef4f30a9
feat: Introduce new procedural generation systems for Crystal Spires, Void Seep Depths, Cave, and Contested Frontier, complete with textures, tests, a map visualizer, and game loop.
2026-01-07 09:00:10 -08:00
Matthew Mone
2a103a3a2a
Enhance procedural generation with new biome generators and texture support. Added CrystalSpiresGenerator, updated CaveGenerator and RuinGenerator with texture integration, and improved VoxelManager for better rendering. Increased timeout for texture generation tests to ensure stability in CI environments.
2025-12-18 21:19:22 -08:00