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aether-shards
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781aee81a7
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3 commits
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Matthew Mone
781aee81a7
Add UnitManager and Enemy classes for unit lifecycle management and AI behavior. Update GameLoop to integrate UnitManager for unit spawning with mock registry. Enhance spawnSquad logic for unit placement and collision checks. Add unit tests for UnitManager and Enemy functionalities.
2025-12-19 15:35:29 -08:00
Matthew Mone
8338adbaa4
Add OrbitControls to GameLoop for improved camera navigation
2025-12-19 15:08:54 -08:00
Matthew Mone
5be96d2846
Implement game state management and persistence system. Introduce GameStateManager for handling game states, including transitions between main menu, team builder, and game run. Add Persistence class for saving and loading game data using IndexedDB. Enhance team builder UI with class definitions and improved layout. Include unit tests for GameStateManager functionality.
2025-12-19 15:07:36 -08:00