Matthew Mone
|
ea4e327585
|
Add combat state and movement systems to manage turn-based mechanics. Implement CombatState and MovementSystem classes, integrating them into GameLoop for combat flow. Enhance UI with CombatHUD for displaying turn queue and active unit status. Add comprehensive tests for combat logic and movement validation, ensuring adherence to specifications.
|
2025-12-23 16:22:32 -08:00 |
|
Matthew Mone
|
ec25c71eb1
|
Refactor mission management and game state integration. Replace tutorial mission initiation with a new game start function. Update mission JSON schema to enhance narrative and objective handling. Introduce MissionManager for mission state management and integrate with GameStateManager for improved game flow. Enhance UI components for squad management and deployment. Include tests for new mission and narrative functionalities.
|
2025-12-21 20:40:48 -08:00 |
|
Matthew Mone
|
aab681132e
|
Add mission management and narrative systems. Introduce MissionManager for handling mission states, objectives, and narrative triggers. Implement mission JSON schema and integrate with GameLoop for mission initiation and gameplay flow. Add RosterManager for unit management and deployment. Enhance UI with DeploymentHUD and DialogueOverlay for mission deployment and narrative presentation. Include tests for MissionManager and NarrativeManager functionalities.
|
2025-12-20 21:04:44 -08:00 |
|