- Add support for regenerating procedural missions and generating specific mission types through the DebugCommands class. - Implement new methods in MissionManager for populating zone coordinates for REACH_ZONE objectives, improving mission complexity and tracking. - Update GameLoop to dispatch UNIT_MOVE events for better interaction tracking with mission objectives. - Introduce MissionReview component for reviewing completed missions, displaying rewards and narrative elements. - Enhance MissionBoard to support mission review functionality and improve UI for mission selection. - Add tests for new mission features and ensure integration with existing game systems. |
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| .. | ||
| GameLoop | ||
| GameStateManager | ||
| CombatStateSpec.test.js | ||
| GameStateManager.test.js | ||
| InputManager.test.js | ||
| Persistence.test.js | ||