- Add support for regenerating procedural missions and generating specific mission types through the DebugCommands class. - Implement new methods in MissionManager for populating zone coordinates for REACH_ZONE objectives, improving mission complexity and tracking. - Update GameLoop to dispatch UNIT_MOVE events for better interaction tracking with mission objectives. - Introduce MissionReview component for reviewing completed missions, displaying rewards and narrative elements. - Enhance MissionBoard to support mission review functionality and improve UI for mission selection. - Add tests for new mission features and ensure integration with existing game systems. |
||
|---|---|---|
| .. | ||
| core | ||
| factories | ||
| generation | ||
| grid | ||
| items | ||
| managers | ||
| models | ||
| systems | ||
| ui | ||
| units | ||
| utils | ||