aether-shards/test/core
2025-12-19 20:58:16 -08:00
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GameLoop.test.js Enhance GameLoop with deployment phase management and spawn zone logic. Introduce unit deployment functionality and finalize deployment to spawn enemies. Update RuinGenerator to define valid spawn zones for player and enemy units. Add integration tests for GameLoop to verify initialization, deployment, and enemy spawning behaviors. 2025-12-19 16:02:42 -08:00
GameStateManager.test.js Implement game state management and persistence system. Introduce GameStateManager for handling game states, including transitions between main menu, team builder, and game run. Add Persistence class for saving and loading game data using IndexedDB. Enhance team builder UI with class definitions and improved layout. Include unit tests for GameStateManager functionality. 2025-12-19 15:07:36 -08:00
InputManager.test.js Implement InputManager for comprehensive input handling, including keyboard, mouse, and gamepad support. Integrate InputManager into GameLoop for cursor management and validation during gameplay. Enhance GameLoop with input event handling for movement and selection. Add unit tests for InputManager to ensure functionality and reliability. 2025-12-19 20:58:16 -08:00