- Introduce the MissionDebrief component to display after-action reports, including XP, rewards, and squad status. - Implement the MissionGenerator class to create procedural side missions, enhancing replayability and resource management. - Update mission schema to include mission objects for INTERACT objectives, improving mission complexity. - Enhance GameLoop and MissionManager to support new mission features and interactions. - Add tests for MissionDebrief and MissionGenerator to ensure functionality and integration within the game architecture. |
||
|---|---|---|
| .. | ||
| core | ||
| factories | ||
| generation | ||
| grid | ||
| items | ||
| managers | ||
| models | ||
| systems | ||
| ui | ||
| units | ||
| utils | ||